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	<title>Pastagames &#187; Maestro</title>
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		<title>Maestro! Jump in Music</title>
		<link>https://www.pastagames.com/maestro-jump-in-music/</link>
		<comments>https://www.pastagames.com/maestro-jump-in-music/#comments</comments>
		<pubDate>Fri, 07 Mar 2014 14:43:12 +0000</pubDate>
		<dc:creator><![CDATA[Herve]]></dc:creator>
				<category><![CDATA[games]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Maestro]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Neko entertainment]]></category>

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		<description><![CDATA[<p>Meet Presto and get to know him through a colorful, decibel-filled journey. Use the stylus to scrape, rub, tap and whirl to the rhythm of the level’s music. Presto will jump or get off a platform, flying with his small wings to reach the music score. Can you get him to defeat the evil Staccato and bring music back to life? Will he save the world and sing his love to Bella once again? Go Maestro! &#160; Maestro is Pastagames&#8216; first personal game.  It&#8217;s also our first (and probably last) boxed game. Our friends at Neko Entertainement supported us from day one, they funded and published the game with us. It was a blast to build this game together. Intricate collaboration between musicians, designers and developers got us to release this ear-eye-finger combo game. Maestro received a very warm welcome by gamers and journalists but failed to be well-distributed enough to reach its audience. In other words, we lost all our precious savings on that one&#8230; &#8220;Looks great but where can I buy the game?&#8221; was a running joke for a long time. *laughs awkwardly* We secretly covet a wish to re-make this game, or a sequel, or a prequel, or a reboot, or a deboot, or anything if we have a shot at giving Presto and Staccato a fresh take!</p>
<p>The post <a rel="nofollow" href="https://www.pastagames.com/maestro-jump-in-music/">Maestro! Jump in Music</a> appeared first on <a rel="nofollow" href="https://www.pastagames.com">Pastagames</a>.</p>
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				<content:encoded><![CDATA[<p style="text-align: center;"><em>Meet Presto and get to know him through a colorful, decibel-filled journey.</em><br />
<em> Use the stylus to scrape, rub, tap and whirl to the rhythm of the level’s music.</em><br />
<em> Presto will jump or get off a platform, flying with his small wings to reach the music score.</em></p>
<p style="text-align: center;"><em>Can you get him to defeat the evil Staccato and bring music back to life?</em><br />
<em> Will he save the world and sing his love to Bella once again? Go Maestro!</em></p>
<p>&nbsp;</p>
<p style="text-align: justify;"><em>Maestro</em> is <em>Pastagames</em>&#8216; first personal game.  It&#8217;s also our first <em>(and probably last)</em> boxed game.<br />
Our friends at <em>Neko Entertainement</em> supported us from day one, they funded and published the game with us.</p>
<p style="text-align: justify;">It was a blast to build this game together. Intricate collaboration between musicians, designers and developers got us to release this ear-eye-finger combo game.<br />
<em>Maestro</em> received a very warm welcome by gamers and journalists but failed to be well-distributed enough to reach its audience. In other words, we lost all our precious savings on that one&#8230;</p>
<p style="text-align: justify;"><em>&#8220;Looks great but where can I buy the game?&#8221; </em>was a running joke for a long time. <em>*laughs awkwardly*</em></p>
<p style="text-align: justify;">We secretly covet a wish to re-make this game, or a sequel, or a prequel, or a reboot, or a deboot, or anything if we have a shot at giving <em>Presto</em> and <em>Staccato</em> a fresh take!</p>
<p>The post <a rel="nofollow" href="https://www.pastagames.com/maestro-jump-in-music/">Maestro! Jump in Music</a> appeared first on <a rel="nofollow" href="https://www.pastagames.com">Pastagames</a>.</p>
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